But you can also add these settings under the "Global" config file as shown in the video. Since I had already created a profile for Rainbow Six Siege there was a configuration file named "". The default location is C:\Program Files (x86)\RivaTuner Statistics Server\Profiles.
#Riva tuner statistics server update or keep msi install
Then I opened the install folder for Riva Tuner Statistics Server and opened the Profiles folder. It was exactly the same as my "Global" profile. However, I didn't change any settings in this new profile. I created an Application Profile in Riva Tuner Statistics Server for Rainbow Six Siege (the only Uplay game that I use the overlay with). InjectionDelayTriggers=IGO64.dll,IGO32.dll,GameOve rlayRenderer.dll,GameOverlayRenderer64.dll,steam_a pi64.dll,steam_api.dll,overlay64.dll,overlay.dllįor those that would like a little more step-by-step, this is how I implemented Unified Videos' solution. Just follow the video tutorial but use the specific settings line for Uplay mentioned in Unified Videos comment (NOT the description) from January 2018. So, all credit goes to Unified Videos from YouTube. Especially, since I spent over an hour scouring forum posts without a solution.Ĭuriously enough, I found the solution on YouTube from a creator with only 2 videos and 2 subscribers. So, I figured I would leave this here in case it helps anyone else. I know this is an old post but it was the first one that came up in a Google search for "uplay overlay not working with msi afterburner". If, while running the game, I re-enable that same setting, both overlays work together. But the RTSS overlay disappears from the game. Untick that and the Uplay overlay comes back on. It has to do with compatibility of 64-bit applications.